1Q: Has the game been released yet?/Give me the link!
1A: No, nothing has been released yet.
2Q: Who made the game?
2A: The game is being made by two people; a Brazillian and an Australian.
3Q: How much will the game be?
3A: It will be a free-to-play game, but it may become possible to donate.
3bQ: How big will the filesize be?
3bA: The pre-alpha was estimated to be around 200Mb
4Q: What programs are they using?
4A: Unity 3D Pro for the game engine, and Maya, ZBrush and Topogun for modelling.
5Q: Will they do a tutorial?
5A: They've said that they might do a tutorial once they have released the Alpha.
6Q: Can I play the Alpha?
6A: When it comes out, anyone will be able to test the game.
7Q: So when will it be released? They said it would be released soon!
7A: We don't know. Stop pestering the makers, as this only makes the progress slower and worse.
8Q: When will the next update be?
8A: We are only notified of update videos a few days before they are released.
9Q: Can you release an update video now?
9A: To make an update video with a good amount of substance, there needs to be a lot of additions and improvements, e.g. new guns, textures, animations. These take some time to do, so please be patient!
10Q: Can I be part of the team?
No. Actually, since ScoutDB left they would like any input currently.
11Q: Will they use this model/map/graphic?
No. If it's good enough, they could.
12Q: Will they use these guns that I only know from Call of Duty?
12A: They haven't taken gun ideas, especially the ones from Call of Duty. Please stop asking them to use guns from Call of Duty.
13Q: Have you heard about DrunkenLizardGames?
13A: Yes. Don't talk about them here.
14Q: Why is this person meowing at me?